Questions


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Content Examples

Does anyone have good examples of successful, engaging content on any/all of these platforms that they can bring to the workshop & symposium? It would be great to have illustrations of 'best in class'. I'm also interested in examples of when content doesn't port directly from one platform to the next as we might hope, e.g. the Matthew Barney audio tour at SFMOMA that felt very different on the cellphone without the background music and sound effects.

 

 

  1. Traditional audio tour (museum-specific device)
  1. Phone tour
  1. Multimedia tour
  1. iPhone/iPod Touch tour
  1. Podcasts
  1. Downloadable tours